评分
讨论
19你好,可以添加一个物品并保留包装吗?谢谢。
2023-08-03
另外,“旧文件”部分仍然保留着那个文件,如果有人需要的话。
2023-03-23
如果你正在使用“Wrap移除”模组,它可能无法正常工作,但有一个解决方案。你需要前往“Wrap移除”地毯,并将以下代码复制粘贴到sohaya.ini文件中: ```ini [TextureOverride_Sohaya_Tiddies_Mesh] hash = 2ccc2401 handling = skip match_first_index = 0 vb0 = Resource_Sohaya_Tiddies_Mesh_VB ib = Resource_Sohaya_Tiddies_Mesh_IB drawindexed = auto [Resource_Sohaya_Tiddies_Mesh_VB] type = Buffer stride = 48 filename = meshes\sohayaTiddies.vb [Resource_Sohaya_Tiddies_Mesh_IB] type = Buffer format = DXGI_FORMAT_R16_UINT filename = meshes\sohayaTiddies.ib ; wtf is this [TextureOverride_Sohaya_Tiddies_Wtf_Mesh] hash = 9f95e336 handling = skip [TextureOverride_Sohaya_Torso_Mesh] hash = 4cfdbf1e handling = skip match_first_index = 0 drawindexed = auto ; ---------------------------------------- ; 0 - 默认 [Resource_Sohaya_Torso_Mesh_VB] type = Buffer stride = 48 filename = meshes\sohayaTorso.vb [Resource_Sohaya_Torso_Mesh_IB] type = Buffer format = DXGI_FORMAT_R16_UINT filename = meshes\sohayaTorso.ib ; ---------------------------------------- ; 1 - 无披风 ; [Resource_Sohaya_Torso_Mesh_VB]; ; type = Buffer; ; stride = 48; ; filename = meshes\sohayaTorso.vb; ; [Resource_Sohaya_Torso_Mesh_IB]; ; type = Buffer; ; format = DXGI_FORMAT_R16_UINT; ; filename = meshes\sohayaTorso.ib; ; [ShaderOverride_Sohaya_Cape]; ; hash = 7bfcb1a8c91d87c6; ; run = CommandListN2General; ; allow_duplicate_hash = overrule; ; [ShaderOverride_Sohaya_Cape_MB]; ; hash = 0824de6b20f64856; ; run = CommandListN2General; ; allow_duplicate_hash = overrule; ; [TextureOverride_Sohaya_Cape_Mesh]; ; hash = 178ec3af; ; handling = skip; ; [TextureOverride_Sohaya_Cape2_Mesh]; ; hash = 4cfdbf1e; ; handling = skip; ; match_first_index = 33279; ; ---------------------------------------- ; 2 - 无头骨 ; [Resource_Sohaya_Torso_Mesh_VB]; ; type = Buffer; ; stride = 48; ; filename = meshes\sohayaTorsoNoSkull.vb; ; [Resource_Sohaya_Torso_Mesh_IB]; ; type = Buffer; ; format = DXGI_FORMAT_R16_UINT; ; filename = meshes\sohayaTorsoNoSkull.ib; ; ---------------------------------------- ; 3 - 无披风且无头骨 ; [ShaderOverride_Sohaya_Cape]; ; hash = 7bfcb1a8c91d87c6; ; run = CommandListN2General; ; allow_duplicate_hash = overrule; ; [ShaderOverride_Sohaya_Cape_MB]; ; hash = 0824de6b20f64856; ; run = CommandListN2General; ; allow_duplicate_hash = overrule; ; [TextureOverride_Sohaya_Cape_Mesh]; ; hash = 178ec3af; ; handling = skip; ; [TextureOverride_Sohaya_Cape2_Mesh]; ; hash = 4cfdbf1e; ; handling = skip; ; match_first_index = 33279; ; [Resource_Sohaya_Torso_Mesh_VB]; ; type = Buffer; ; stride = 48; ; filename = meshes\sohayaTorsoNoSkull.vb; ; [Resource_Sohaya_Torso_Mesh_IB]; ; type = Buffer; ; format = DXGI_FORMAT_R16_UINT; ; filename = meshes\sohayaTorsoNoSkull.ib; ; ---------------------------------------- ; 4 - 无披风且无围巾 ; [Resource_Sohaya_Torso_Mesh_VB]; ; type = Buffer; ; stride = 48; ; filename = meshes\sohayaTorsoNoScarf.vb; ; [Resource_Sohaya_Torso_Mesh_IB]; ; type = Buffer; ; format = DXGI_FORMAT_R16_UINT; ; filename = meshes\sohayaTorsoNoScarf.ib; ; [ShaderOverride_Sohaya_Cape]; ; hash = 7bfcb1a8c91d87c6; ; run = CommandListN2General; ; allow_duplicate_hash = overrule; ; [ShaderOverride_Sohaya_Cape_MB]; ; hash = 0824de6b20f64856; ; run = CommandListN2General; ; allow_duplicate_hash = overrule; ; [TextureOverride_Sohaya_Cape_Mesh]; ; hash = 178ec3af; ; handling = skip; ; [TextureOverride_Sohaya_Cape2_Mesh]; ; hash = 4cfdbf1e; ; handling = skip; ; match_first_index = 33279; ; ---------------------------------------- ; 5 - 无腰带 ; [Resource_Sohaya_Torso_Mesh_VB]; ; type = Buffer; ; stride = 48; ; filename = meshes\sohayaTorsoNoSash.vb; ; [Resource_Sohaya_Torso_Mesh_IB]; ; type = Buffer; ; format = DXGI_FORMAT_R16_UINT; ; filename = meshes\sohayaTorsoNoSash.ib; ; ---------------------------------------- ; 6 - 无腰带且无头骨 ; [Resource_Sohaya_Torso_Mesh_VB]; ; type = Buffer; ; stride = 48; ; filename = meshes\sohayaTorsoNoSashNoSkull.vb; ; [Resource_Sohaya_Torso_Mesh_IB]; ; type = Buffer; ; format = DXGI_FORMAT_R16_UINT; ; filename = meshes\sohayaTorsoNoSashNoSkull.ib; ``` 请确保按照上述步骤操作,以解决兼容性问题。
2022-06-09
除cape remover外,其他模组均无法正常使用
2021-09-08
你可以使用旧版本 1.0,我已经试过,一切正常。
2021-08-29
酷!不过“移除围巾”模组在脖子后面还有一些可见的残留物。你觉得你能修复它吗?
2021-04-20
你能让它与移除包裹限制模组兼容吗?
2021-04-05
我也是!
2021-04-04
你能移除忍者腰带护甲那些护甲部件吗?=3
2021-03-15
感谢优秀的模组!你能制作一个只有围巾的版本吗?
2021-03-14
Mod依赖项
1